Interactive Paradoxes

New Information & Changing Odds

How new information from a knowledgeable source should change the odds you assign to what you already picked.

The Monty Hall Problem

You're a contestant on a game show. There are three closed doors: one hides a bag of money, the other two hide goats. You pick a door. Before opening it, the host, who knows what's behind every door, opens a different door to reveal a goat. You're then offered a choice: stick with your original door, or switch to the other one that's still closed.

Most people's gut says it doesn't matter. Two doors are left, so it's 50/50, right? It isn't. Switching wins about twice as often as staying. Play a few rounds below to see it for yourself, then flip on "show me the stats" to see exactly why.

Door 1
Door 2
Door 3

Show Stats

Your results so far

Stayed
0 / 0
won —
Switched
0 / 0
won —

This is the classic version of the problem: the host always opens a door you didn't pick, always reveals a goat, and never opens the door hiding the money.


Now Try 100 Trials at Once

One round only tells you what happened once. Below, a hundred independent games run side by side, half playing "always stay," half playing "always switch," so you can watch both win rates settle in around their true long-run values instead of taking a single result (or your memory of a few rounds) as the whole story.

Stay Strategy

Never switch doors
0 / 100 (0.0%)

Switch Strategy

Always switch doors
0 / 100 (0.0%)
Won
Lost
Not yet run
Ready to run. Press "Step" or "Run All" below.
Stay door: —
Switch door: —
Trial 0 / 100

Inspired by the Monty Hall simulation on MythBusters. Further reading: The Monty Hall Problem on Wikipedia.